Materializing Interactive Research (MIR)
Empowering artists and designers to cultivate expression through embodied code
Team Lead: Zoe Sandoval
Materializing Interactive Research (MIR) is a computing lab for artists and designers, that focuses on how physical, social play can meaningfully inform the ways we use sensing technologies in digital art and new media. This exploration of the relationship between the human body, motion-sensing, and responsive environments finds its most meaningful expression through a series of immersive creative-coding workshops. These workshops will use a combination of different sensing technologies in conjunction with visual programming software, TouchDesigner, to rapidly prototype interactive, digital art. A focus on work that promotes human-to-human computer mediated interaction, rather than siloed human-computer interaction aims to disrupt the often isolating nature of computer artworks.
MIR is projecting three workshops in 2018: the first will be at UC Santa Cruz, followed by UCLA, and an invited workshop residency in Buenos Aires, Argentina. In addition to providing opportunities for artists and designers to create their own works, MIR will also operate as a consultation service, providing guidance for installation considerations, and produce plug-in software tools for artists looking for turn-key solutions.